Deprecated Boom DTC Map

Discussion in 'DTC Maps' started by RazerH, Jul 28, 2015.

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  1. RazerH

    RazerH Moderator Penguin Retired Staff

    Name:
    Boom

    Author(s):
    Razerlyte & Wordguy

    Location:
    Plot id -> 600;600
    Red spawn Coordinates -> 52268, 63, 52156 (Facing West)
    Blue Spawn Coordinates -> 5214, 63, 52156 (Facing East)

    Screenshots
    http://gyazo.com/b95213da50e8c42e6ced9c874aae15ad
    http://gyazo.com/1ba7369083e07de3de8e0cbf434dbc23
    http://gyazo.com/c4c0bd0eb5ce5b15b197727ae8a799cc
    http://gyazo.com/a3249bd3d7ee1c3ea99016830c8ac1b6
    http://gyazo.com/d469e58bdfb47de80849c8992684c681
    http://gyazo.com/331c8a6d345e64ab5e3a72e797a15c86
    http://gyazo.com/994a116a60adcc8b28940118b3d48b78

    Description:
    This is a Middle Eastern styled village, transformed into a map to what ISIS is making the Middle East seem, with supposedly TNT in every alley-way, etc.
    On this DTC map, there are over 30 confirmed traps, and over 100 blocks of TNT, so, it might just blow your mind away. The DTC map contains extra supplies should anyone ever require it such as food and gold. When playing this map, one must be very careful not to set off a trap or they could end causing fatality to themselves and their peers in the game around them.

    Why should this map be selected?
    This map should be accepted as it has a unique factor into DTC; traps. As of today, 28/07/2015, there are no other maps which contain true traps, nor are there any other maps that contain supplies that are absolutely needed to go around in the map such as food.
    Boom DTC Map also has another unique point; the type of map. Within literally seconds, this map can become a rush DTC map to a bridging one, with literally, just the click of a button.
    Another unique area is the style, there are no other DTC maps that use the Middle Eastern theme at all.
     
    NapkinDabber, DoctaCirno and Wordguy lick this.
  2. TNTMan1289

    TNTMan1289 Guest

    Ah yes... my brothers and sisters and I will unite up against BC... this map will kill every player who dares to play it... ha ha ha HA HA HA HA!!!

    Uhh... go BC!
     
    RazerH and DoctaCirno lick this.
  3. DoctaCirno

    DoctaCirno Well-Known Member Retired Staff

    ;ooon traps!!! Sounds great oml!
     
    Mipsu and RazerH lick this.
  4. Wordguy

    Wordguy Shultz#7997 Staff Member Moderator Penguin

    #BomberBuddies

    Such Unique, Much Boom. Wow.
     
    Mipsu and RazerH lick this.
  5. NapkinDabber

    NapkinDabber Well-Known Member Retired Staff

    Damn XD
     
    RazerH licks this.
  6. AffectedArc07

    AffectedArc07 Well-Known Member

    Time for my pc to melt
     
    RazerH licks this.
  7. OptimusZambie

    OptimusZambie Active Member

    Michael Bay
    more like...












    MICHAEL BAE!
     
  8. Olocool17

    Olocool17 Well-Known Member

    but... its not symetrical...
    isn't that a rule for DTC maps?
     
  9. NapkinDabber

    NapkinDabber Well-Known Member Retired Staff

    Not exactly. Like the map "Columbia" is not symmetrical. I was told as long as nobody has a real advantage they can be free form instead of symmetrical.
     
    Bins, JeremyC and RazerH lick this.
  10. RazerH

    RazerH Moderator Penguin Retired Staff

    Still waiting for acceptance or possible denial, @AZZA , @Jessie , @Quicksteve
    Edit: If this map will be accepted, please give @Wordguy and I time to limit down the tnt on a certain trap, as this trap was tested on a private server and the whole dtc map blew up. Thank you in advance
     
    Last edited: Nov 15, 2015
    Bins licks this.
  11. Wordguy

    Wordguy Shultz#7997 Staff Member Moderator Penguin

    As of testing the map last night, we found the map had too much TNT for a fun game of DTC. I will be altering the map today to fix this, hopefully I will be done l8r.

    Edit~ Here is a screenshot of the Post-Test Map. Keep in mind only ONE button was detonated. [​IMG]
     
    Last edited: Nov 15, 2015
    RazerH licks this.
  12. Jessie

    Jessie Ex-Ownerbear Retired Staff

    Contact me when this has been fixed and we will give you an answer!
     
    RazerH licks this.
  13. Wordguy

    Wordguy Shultz#7997 Staff Member Moderator Penguin

    UPDATE: Due to Jessiieee doing //replace dirt bedrock in one spot, the map is complete, so please, review it! @Jessie
     
    RazerH licks this.
  14. NapkinDabber

    NapkinDabber Well-Known Member Retired Staff

  15. Quicksteve

    Quicksteve Supreme Overlord Penguin Staff Member Administrator Owner Moderator Event Winner Penguin

    This map has been accepted into a trial phase. It will be put onto the server and reviewed by the community. If there's too much issues it will be removed.
     
    Wordguy and RazerH lick this.
  16. RazerH

    RazerH Moderator Penguin Retired Staff

    Thank you Leo! By the way, you forgot to lock the thread
     
    Wordguy licks this.
  17. Wordguy

    Wordguy Shultz#7997 Staff Member Moderator Penguin

    Thanks! If the traps prove too much, we can possible remove some (?) to make the map more playable. Just contact me if needed.
     
    RazerH licks this.
  18. Quicksteve

    Quicksteve Supreme Overlord Penguin Staff Member Administrator Owner Moderator Event Winner Penguin

    Not locking the thread was intentional so players can give feedback. Unlocking thread.
     
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