I just came up with a stupid little mini game idea in my head that seems like it definitely has some potential. There is a rather small map of two sides in which both sides are symmetrical. In the middle about 30 creepers who are 100% resistance to damage, spawn. There would be 2 teams, one to accommodate each side. All players get a stick with a pretty far knockback level (probably around 5) They use these sticks to try and knock the creepers into the enemy side of the map. Creepers can blow up and grief both sides of the map. At the end of the timed game, whichever side has taken the most damage, has lost. Try to work with your teammates to keep away those griefers! Extras: When a creeper blows itself up, a new one will spawn to take the deceased one's place. Players also get unlimited 100% resistance so they cannot die in game. Something that can tell the amount of destruction each side took. Players cannot cross over the middle of the map to the enemy side. Tell me what you think!
Need to agree, looks pretty good. We could either count the blocks destroyed or the creepers exploded, so what would you suggest?
Sounds really cool napkin, it is a bit like diamond defender but you hit it to the other teams. Still great idea!
Ok well you know how when you world edit it'll say like " 1000 blocks changed" or something like that? Well maybe after the game ends a command block or something will somehow detect the missing blocks and whatever side was counted with less blocks that are not air than the other side would lose. Idk if this would work since I'm no coding whiz but it sounds like it works in my head.