So I was playing around with these wing things in 1.9 and got this idea. So the Valkyrie class is essentially a class that allows the player to use the elytra for flight. Now this already sounds extremely OP so let me jump in. Spawns with: *Elytra *Leather Helmet. *8 blocks *4 apples *Unenchanted bow with x number of arrows *Permanent weakness *Stone sword *stone pickaxe *possibly perm slowness for walking *possibly fatigue for mining (because it would be rather unfair for someone to just fly over to a gold core without some sort of pain factor involved) This classes function/purpose: Using this class eliminates the obstacle of having to bridge, which can be a useful tactic when being held captive on one side from a team at the vantage point. It also serves as a distraction class which has quick speeds for rushing to the core. It essentially runner class in the air. In turn, this class is poorly suited for fighting and defending itself, and will likely end in more failures than successes. Pros: *Bypassing the need to bridge *Long distance travel at high speed *Distracting functions *Dodges easy Cons: *small amount of blocks given don't allow player to get ridiculously high flight *inaccuracies of landing *possibly weakest class *Performing air attacks is rather difficult
nice idea man, or maybe we can do like, a elytra typed PVP game....idk but gr8 idea, it would be perfect for the game!