Not sure about the name too much, but this is a game I made up from Kash's 'Super DTC' post. Below is the rules, goals, kits, and everything you need to know. Be sure to comment what you think would be nice! Goal: To destroy the other team's core, like DTC, but instead of the obsidian, lava, beacon order, stone, cobblestone, beacon. This will make it a tad bit easier to break the core, therefor not making the game SUPER hard and long Set Up: To set up the game, one must first have a good joint Paintball/Parkour map. Keep the parkour in, and add dangerous areas like Jere's Nether Map. Make sure there are also a few ways to get around on the ground, and more then 3 routes to the other team's core Rules: So the parkour is pretty difficult, but don't make all the blocks breakable. What I mean by this is add untouchable blocks (like the spawn on DTC) or using bedrock for the parkour, so this way some blocks can be broken, and other routes can be made to the other team's core Kits: Brawler: Speed II, Strenth I, Shotgun kit from PB, and Builder kit from DTC Bomber v2: Speed I, Weakness II, Bomber kit from DTC, Shotgun kit from PB Spy: Speed III, Weakness III, Invisibility I, Nightvision I, Melee kit from DTC Destroyer: Slowness III, Stength III, Regeneration I, No kit from DTC or PB Ambushman: Speed III, Strength III, Shotgun Kit from PB, Melee kit from DTC Other Information: To make the game slightly easier and faster, I would recommend making the cores closer to each other, sort of in the middle like the old 'Ships' map for DTC, also if you wanted to completely get the game 100%, add UHC by making it so any health done is permanent, until you die & respawn