So I saw Melon_Thief's IGN and said "Steal the Melons" and then said "That should be a minigame." And Mac joined in and he's like "Yeah, you could have like a patch of watermelons, and see who collects the most." So I don't think a mini game can get more basic then this. 1. Try to break the melons in the map and collect the drops. 2. If you have the most slices, you win! Ok that sounds kind of boring, but it may be more amped up then it seems. You see, there are tons of melons for you to pick from, but the more you destroy, the less there is to share. What I'm saying is you will eventually go savage for the last melon like those dodo birds from Ice Age... Extra biz: To make it more interesting, players can have knock back sticks to keep others away from their melons. ^on that note, they would need to be extremely resistant so they don't die by being hit. There are also 2 possibilities for this game: *It plays until all melons are picked. *Melons will be able to regrow, but the game is set on a timer. I would think the second option is better, because in option one, players can troll by protecting that last melon, but never even attempting to pick it themselves, therefore creating an endless game.
sounds pretty cool.. and maybe have like a few pumpkins in there and if you pick up a pumpkin you loose points?