IMPORTANT Plot Flag Guide

Discussion in 'Creative Server Discussion' started by ItsAZZA, Jun 2, 2015.

  1. ItsAZZA

    ItsAZZA BuildCraftia Owner Staff Member Administrator Owner

    Plot Flag List - Flag Command Help by ItsAZZA
    Updated Januray 28th, 2018


    Here are the flags you can use in PlotSquared (P2). Please note that some of these flags are not enabled on the BuildCraftia server or the flags may be in beta phase which means their functionality isn't guaranteed.

    Add a flag: /plot flag set <flag> <values>
    Remove a flag: /plot flag remove <flag>
    Flag list: /plot flag list
    Flag info: /plot flag info <flag>


    Upon further questions, please do not hesitate to contact a staff member or leave a comment down below.


    Flags explained by name
    TIP: You can use Ctrl+F or Cmd+F to search items in this page. The list follows PlotSquared Wiki flag order.


    Notifications

    titles
    Explanation: Enables titles on your plot. The default plot title message will be shown. At the moment, you are not able to change this message from the server default.
    Usage: /plot flag set titles <true|false>
    Example: /plot flag set titles true


    greeting,
    farewell

    Explanation: Set a greeting or a farewell for your plot. Greeting will be shown on enter and farewell on exit. Message will be shown in chat. Color codes and formatting are supported.
    Usage: /plot flag set <greeting|farewell> <message>
    Example: /plot flag set greeting &c&lWelcome to the most awesome plot!


    notify-enter,
    notify-leave

    Explanation: Notifies you (the plot owner) when someone enters or leaves your plot.
    Usage: /plot flag set <notify-enter|notify-leave> <true|false>
    Example: /plot flag set notify-enter true



    Attributes

    feed,
    heal

    Explanation: Feed or heal the player the set amount by the set interval. Interval is set in seconds, amount is an integer (a whole number). Amount defaults to 1. Player’s hunger and health points are between 0-20 (10 hearts or drumsticks), therefore one point equals half a heart or a drumstick.
    Usage: /plot flag set <feed|heal> <interval> [amount=1]
    Example: /plot flag set heal 10 1


    invincible
    Explanation: This will make players invincible (not invisible) within the plot meaning they cannot die or take damage when inside the plot when in survival mode. Some server commands, such as /kill, can bypass this restriction.
    Usage: /plot flag set invincible <true|false>
    Example: /plot flag set invincible true


    instabreak
    Explanation: Toggles if players can instabreak blocks within the plot despite their gamemode
    Usage: /plot flag set instabreak <true|false>
    Example: /plot flag set instabreak true


    fly
    Explanation: Toggles if players can fly within the plot
    Usage: /plot flag set fly <true|false>
    Example: /plot flag set fly true


    gamemode
    Explanation: Set the gamemode for players in within your plot. Players who have access to the /gamemode command are able to change their mode despite this flag. When the player leaves the plot the gamemode is set to the server default.
    Usage: /plot flag set gamemode <mode>, where gamemode can be a string or an integer.
    Example: /plot flag set gamemode 0, /plot flag set gamemode survival


    guest-gamemode
    Explanation: Set the gamemode for players not added or trusted within your plot. Players who have access to the /gamemode command are able to change their mode despite this flag. When the player leaves the plot the gamemode is set to the server default.
    Usage: /plot flag set guest-gamemode <mode>, where gamemode can be a string or an integer.
    Example: /plot flag set guest-gamemode 0, /plot flag set guest-gamemode survival


    time
    Explanation: Set the plot’s time which will be visible for players in your plot. You can also set the time in the /plot settings menu on our server.
    Usage: /plot flag set time <number> (the time in ticks 0-24000)
    Example: /plot flag set time 10000


    weather
    Explanation: Set the weather in your plot. Plot biome affects the outcome, e.g. desert means no rain and in a taiga it snows
    Usage: /plot flag set weather <clear/rain>
    Example: /plot flag set weather rain


    music
    Explanation: Set the music that plays within the plot.
    Usage: /plot flag set music <disc meta>
    Example: /plot flag set music 2257


    Music disc meta and the equivalent disc name:
    • 13: 2256
    • Cat: 2257
    • Blocks: 2258
    • Chirp: 2259
    • Far: 2260
    • Mall: 2261
    • Mellohi: 2262
    • Stal: 2263
    • Strad: 2264
    • Ward: 2265
    • 11: 2566
    • Wait: 2267
    disable-physics
    Explanation: Toggles if gravity affected blocks are affected or not. Setting to true will prevent things like sand from dropping.
    Usage: /plot flag set disable-physics <true|false>
    Example: /plot flag set disable-physics true


    mycel-grow,
    vine-grow,
    grass-grow

    Explanation: Toggles whether these can grow within your plot.
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set <flag> true


    ice-form,
    ice-melt

    Explanation: Toggles whether ice forms/melts within your plot.
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set ice-form true


    snow-form,
    snow-melt

    Explanation: Toggles whether snow forms/melts within your plot.
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set ice-form true


    fire-spread
    Explanation: Toggles whether fire spreads within your plot.
    Usage: /plot flag set fire-spread <true|false>
    Example: /plot flag set fire-spread true


    block-burn
    Explanation: Toggles whether fire destroys blocks within your plot.
    Usage: /plot flag set block-burn <true|false>
    Example: /plot flag set block-burn true


    liquid-flow
    Explanation: Toggles whether liquids flow within your plot.
    Usage: /plot flag set liquid-flow <true|false>
    Example: /plot flag set liquid-flow true


    soil-dry
    Explanation: Toggles whether farmland can dry within your plot.
    Usage: /plot flag set soil-dry <true|false>
    Example: /plot flag set soil-dry true


    mob-place
    Explanation: Toggles whether players can place spawn mobs within your plot.
    Usage: /plot flag set mob-place <true|false>
    Example: /plot flag set mob-place true



    Caps

    animal-cap,
    hostile-cap,
    mob-cap,
    vehicle-cap,
    entity-cap

    Explanation: Set the maximum amount of that entity that can exist in your plot. All of these are moderated by the server and there’s set limits already. Changing these won’t raise the server limits but you can lower them to fit your needs.
    Usage: /plot flag set <flag> <int>, where int is a number equal to or bigger than 0
    Example: /plot flag set entity-cap 0


    • Animal: This is any peaceful mob such as sheep, cow or chicken
    • Hostile: This is any hostile mob such as creeper, zombie or ghast
    • Mob: Both hostile and peaceful mobs
    • Vehicle: Any Minecraft vehicle such as minecart or a boat
    • Entity: All of the above

    Items

    item-drop
    Explanation: Toggles if players not added to your plot can drop items.
    Usage: /plot flag set item-drop <true|false>
    Example: /plot flag set item-drop false


    drop-protection
    Explanation: Toggles if players who are not added to your plot can pick up items. If set to true, your drops will be protected meaning players not added to your plot cannot pick them up.
    Usage: /plot flag set drop-protection <true|false>
    Example: /plot flag set item-drop false



    Protection

    pve,
    pvp

    Explanation: Toggles whether pve or pvp is enable within your plot.
    Usage: /plot flag set <pvp|pve> <true|false>
    Example: /plot flag set pvp true


    explosion
    Explanation: Toggles whether explosions will damage blocks in your plot. On BuildCraftia this is disabled on server side, so enabling this won’t work.
    Usage: /plot flag set explosion <true|false>
    Example: /plot flag set explosion true


    hostile-interact,
    hostile-attack,
    animal-interact,
    animal-attack,
    tamed-interact,
    tamed-attack,
    player-interact,
    misc-interact

    Explanation: Has no effect on players added to your plot. Toggles whether players can interact/attack certain things in your plot.
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set hostile-interact true


    hanging-place,
    hanging-interact

    Explanation: Toggles if players can place/interact with hanging items (item frames etc.) on your plot. Has no effect on players added to your plot.
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set hanging-place true


    vehicle-use,
    vehicle-place,
    vehicle-break

    Explanation: Toggles if players can use/place/break vehicles (boats, minecarts) on your plot. This will not affect players added to your plot.
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set vehicle-use true


    redstone
    Explanation: Whether redstone works on your plot or not. When set to false, redstone won’t work on your plot. When there’s no players on a plot, redstone is automatically disabled.
    Usage: /plot flag set redstone <true|false>
    Example: /plot flag set redstone true


    device-interact
    Explanation: Toggle if players can use pressure plates or other blocks that are triggered from standing on them
    Usage: /plot flag set device-interact <true|false>
    Example: /plot flag set device-interact true


    place
    Explanation: Set the blocks players can place on your plot. This will only affect players who are not added to your plot.
    Usage: /plot flag set place <id list>
    Example: /plot flag set place 1,3,5,98


    break
    Explanation: Set the blocks players can break on your plot. This will only affect players who are not added to your plot.
    Usage: /plot flag set break <id list>
    Example: /plot flag set break 1,3,5,98


    use
    Explanation: Set the blocks players can interact with on your plot. This will only affect players who are not added to your plot.
    Usage: /plot flag set use <id list>
    Example: /plot flag set use 98,1,69



    Misc

    price
    Explanation: Set price for your plot.
    Usage: /plot flag set price <amount>
    Example: /plot flag set price 1500


    forcefield
    Explanation: Gives you a forcefield, so no people who are not added to your plot cannot get near you.
    Usage: /plot flag set forcefield <true|false>
    Example: /plot flag set forcefield true


    no-worldedit
    Explanation: Whether players can use WorldEdit on your plot or not. When set to “true” it disables WorldEdit on your plot. On default, helpers should be able to WorldEdit on your plot.
    Usage: /plot flag set no-worldedit <true|false>
    Example: /plot flag set no-worldedit true


    redstone
    Explanation: Whether redstone works on your plot or not. When set to false, redstone won’t work on your plot. When there’s no players on a plot, redstone is automatically disabled.
    Usage: /plot flag set redstone <true|false>
    Example: /plot flag set redstone true


    blocked-cmds
    Explanation: Set a list of blocked commands players cannot use in your plot. This does not affect the players added to your plot.
    Usage: /plot flag set blocked-cmds <list of commands>
    Example: /plot flag set blocked-cmds /thru,/gamemode,/back


    deny-exit
    Explanation: Prevents players who are not added from exiting your plot.
    Usage: /plot flag set deny-exit <true|false>
    Example: /plot flag set deny-exit true
     
    Last edited: Jan 28, 2018
    Wordguy, Jessie, mrfishfishy and 6 others lick this.
  2. AffectedArc07

    AffectedArc07 Well-Known Member

    Much appreciated.
     
  3. HoundofNimbus

    HoundofNimbus Well-Known Member

    Thank you
     
  4. mrfishfishy

    mrfishfishy Well-Known Member

    Well, this made everything MUCH simpler. Thanks, azza :3
     

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