IMPORTANT Plot Flag Guide

Discussion in 'Creative Server Discussion' started by ItsAZZA, Jun 2, 2015.

  1. ItsAZZA

    ItsAZZA BuildCraftia Owner Staff Member Owner Administrator

    Plot Flag List - Flag Command Help by AZZA

    Add a flag: /plot flag set <flag> <values>
    Remove a flag: /plot flag remove <flag>
    Flag list: /plot flag list
    Flag info: /plot flag info <flag>

    Upon further questions, please do not hesitate to contact a staff member.

    Flags explained by name

    time
    Explanation: Set the plot’s time. Will be visible for all players.
    Usage: /plot flag set time <number>
    Example: /plot flag set time 10000

    entity-cap,
    mob-cap,
    animal-cap,
    hostile-cap,
    vehicle-cap

    Explanation: Set the maximum amount of that entity that can exist in your plot. All of these are moderated by the server and there’s set limits already. Changing these won’t raise the server limits but you can lower them to fit your needs.
    Usage: /plot flag set <flag> <number, 0 and higher>
    Example: /plot flag set entity-cap 0 (set the entity cap to 0, no item frames, armor stands or dropped items allowed)

    feed, heal (REPORTED NOT WORKING)
    Explanation: Set the amount and time it takes to heal/feed a person.
    Usage: /plot flag set heal <amount> [seconds]
    Example: /plot flag set heal 10 1

    greeting,
    farewell

    Explanation: Set a greeting or a farewell for your plot. Color codes and spaces, however you want.
    Usage: /plot flag set <flag> <message>
    Example: /plot flag set greeting &c&lWelcome to the most awesome plot!

    gamemode
    Explanation: Set the gamemode people are in your plot, when they enter it. Remember, that they can always get themselves in creative (/fixmode), since that is the default gamemode in the server. Players with /gm will be able to change gamemodes.
    Usage: /plot flag set gamemode <gamemode>
    Example: /plot flag set gamemode 0

    weather
    Explanation: Set the weather in your plot. Plot biome might affect the outcome.
    Usage: /plot flag set weather <clear/rain>
    Example: /plot flag set weather rain

    place
    Explanation: Set the blocks players can place on your plot. This will ONLY affect those who are NOT added to your plot.
    Usage: /plot flag set place <id list>
    Example: /plot flag set place 1,3,5,98

    break
    Explanation: Set the blocks players can break on your plot. This will ONLY affect those who are NOT added to your plot.
    Usage: /plot flag set break <id list>
    Example: /plot flag set break 1,3,5,98

    use
    Explanation: Set the blocks players can interact with on your plot. This will ONLY affect those who are NOT added to your plot.
    Usage: /plot flag set use <id list>
    Example: /plot flag set use 98,1,69

    price (DISABLED)
    Explanation: Set price for which players must pay (in game money) to enter your plot. This will not affect players added to your plot.
    Usage: /plot flag set price <amount>
    Example: /plot flag set price 1500


    notify-enter,
    notify-leave

    Explanation: Notifies you whenever someone enters/leaves your plot
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set notify-enter true

    invincible
    Explanation: This will make players invincible (not invisible) in your plot
    Usage: /plot flag set invincible <true|false>
    Example: /plot flag set invincible true

    instabreak
    Explanation: Toggle if players can instabreak blocks, even in survival gamemode
    Usage: /plot flag set instabreak <true|false>
    Example: /plot flag set instabreak true

    drop-protection (REPORTED NOT WORKING)
    Explanation: Protects players’ drops in your plot
    Usage: /plot flag set drop-protection <true|false>
    Example: /plot flag set drop-protection 98,1,69

    forcefield (REPORTED NOT WORKING)
    Explanation: Gives you a forcefield, so no one will get near you
    Usage: /plot flag set forcefield <true|false>
    Example: /plot flag set forcefield true

    titles
    Explanation: Enables titles on your plot. The default plot title message will be shown. Unfortunately you are not able to change this
    Usage: /plot flag set titles <true|false>
    Example: /plot flag set titles true

    pve, pvp
    Explanation: Toggle pvp/pve on your plot, server default is on
    Usage: /plot flag set pvp <true|false>
    Example: /plot flag set pvp true

    no-worldedit
    Explanation: Whether players can use WorldEdit on your plot or not. When set to “true” it disables WorldEdit on your plot. On default, helpers should be able to WorldEdit on your plot.
    Usage: /plot flag set no-worldedit <true|false>
    Example: /plot flag set no-worldedit true

    redstone
    Explanation: Whether redstone works on your plot or not. When set to false, redstone won’t work on your plot.
    Usage: /plot flag set redstone <true|false>
    Example: /plot flag set redstone true

    keep (REPORTED NOT WORKING)
    Explanation: N/A
    Usage: N/A
    Example: N/A

    fly (DISABLED)
    Explanation: Toggle if players can fly in your plot
    Usage: /plot flag set fly <true|false>
    Example: /plot flag set fly true

    explosion
    Explanation: Toggles whether explosions will damage blocks in your plot. This is disabled in the server anyways and you cannot enable it.
    Usage: /plot flag set explosion <true|false>
    Example: /plot flag set explosion true

    hostile-interact,
    hostile-attack,
    animal-interact,
    animal-attack,
    tamed-interact,
    tamed-attack,
    misc-interact

    Explanation: Has no effect on players added to your plot. Toggles whether players can interact/attack certain things in your plot. Since we do not have animals in our plot world, there no need for the flags in the parenthesis
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set hostile-interact true

    hanging-place,
    hanging-interact

    Explanation: Toggles if players can place/interact with hangings (item frames etc.) on your plot. This will not have any effect on players added onto your plot
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set hanging-place true

    vehicle-use,
    vehicle-place,
    vehicle-break

    Explanation: Toggles if players can use/place/break vehicles (boats, minecarts) on your plot. This will not affect players added to your plot.
    Usage: /plot flag set <flag> <true|false>
    Example: /plot flag set vehicle-use true
     
    Jessie, mrfishfishy, RazerH and 5 others lick this.
  2. AffectedArc07

    AffectedArc07 Well-Known Member

    Much appreciated.
     
  3. HoundofNimbus

    HoundofNimbus Well-Known Member

    Thank you
     
  4. mrfishfishy

    mrfishfishy Well-Known Member

    Well, this made everything MUCH simpler. Thanks, azza :3
     

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